Goblin on a Spaceship
A downloadable game for Windows
This is an early vertical slice of 'Goblin on a Spaceship': a group-University project of 9 Designers collaborating on a Game prototype for a little over 12 Weeks.
Goblin Sighting is a Third-Person shooter; where you are tasked with freeing your 6 Goblin chums from their cages on board the Ship. All the while, hordes of Robotic 'Turret' and 'Mauler' Rats will attempt to stop you.
Don't waste too much time, as these fiends become both more powerful and plentiful as time goes on! Be sure to turn on the ship's backup power in the Generator room ASAP to allow yourself to purchase upgrades from the vending machines to stay ahead of the difficulty curve.
Credits:
Project Lead: Tristan Atkinson
Deputy project Lead: Ollie Constable
Programming: Tristan Atkinson, Ali Osman
UI Design and Art: Sukrita Chhatri
Character and Environment 3D Art: Ollie Constable
Sound Effects: Tristan Atkinson
Level Design and Building: Christian Madukah, Justinn Stamp
Lore and Narrative Design: Alex Turner, George James, Alfie Ollive
Playtesting: Alex Turner, George James, Alfie Ollive
Additional Credits:
Main Menu and Gameplay BGM: Aimee-Louise Saunders
Sound Effects: Aimee-Louise Saunders
Asset Packs:
- 'Spaceship Interior Environment Set': Denys Rutkovskyi
- 'Animation Starter Pack': Epic Games
- 'Infinity Blade: Effects'- Epic Games
Status | Prototype |
Platforms | Windows |
Authors | TrAtkinson, christianmadukah, mobsanity, AlfieDesigner, George_James, DittoSoup, JustinnnS |
Genre | Shooter |
Tags | Sci-fi, Space, Third Person, upgrades |
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